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24 September 2011

Candlestick WIP

So, this is very much a work in progess, more so than I would usually post, but it's exciting because I got vector displacement maps to transfer seamlessly between mudbox and maya and really wanted to share.



The map I'm referring to is what is making all of the fine detail on the candlestick.  You can see that the base and legs don't have any "sculpting" on them yet.  When it's done, the whole thing will be sculpted.  For now though, you can see how awesome these maps are by looking at the detail on the handle.

More to come.

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